2 Exposed_Player_Functions
anton edited this page 2009-01-27 14:09:15 +00:00

Pyrogenesis Object Model : PlayerClass

Player Methods

toString

  • Overview:
  • None
  • Syntax:
  • Player.toString();
  • Parameters:
  • None
  • Returns:
  • string: "[Player: [PlayerName]object]" where PlayerName is player's name.
  • Notes:
  • None

setColour()

  • Overview:
  • None
  • Syntax:
  • None
  • Parameters:
  • None
  • Returns:
  • None
  • Notes:
  • None

getColour()

  • Overview:
  • None
  • Syntax:
  • None
  • Parameters:
  • None
  • Returns:
  • None
  • Notes:
  • None

setDiplomaticStance()

  • Overview:
  • None
  • Syntax:
  • None
  • Parameters:
  • None
  • Returns:
  • None
  • Notes:
  • None

getDiplomaticStance()

  • Overview:
  • None
  • Syntax:
  • None
  • Parameters:
  • None
  • Returns:
  • None
  • Notes:
  • None

Entity Properties

name

  • Overview:
  • Gets player's name
  • Type:
  • string
  • Notes:

id

  • Overview:
  • Gets player's id
  • Type:
  • int
  • Notes:

active

  • Overview:
  • Returns true if the player is active, otherwise returns false.
  • Type:
  • string
  • Notes:

controlled

  • Overview:
  • Returns an array with all the Entity objects that this player is controlling.
  • Type:
  • array
  • Notes: